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	<title>Virtual Reality &#8211; SaintPetersBlog</title>
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	<description>Life and politics from the Sunshine State&#039;s best city</description>
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		<title>A virtual-reality Olympics? It&#8217;s OK, but TV is still king</title>
		<link>https://saintpetersblog.com/virtual-reality-olympics-ok-tv-still-king/</link>
		
		<dc:creator><![CDATA[Associated Press]]></dc:creator>
		<pubDate>Thu, 11 Aug 2016 22:06:48 +0000</pubDate>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[BBC]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[Gisele Bundchen]]></category>
		<category><![CDATA[GoPros]]></category>
		<category><![CDATA[Kohei Uchimura]]></category>
		<category><![CDATA[NBC]]></category>
		<category><![CDATA[Rio Olympics]]></category>
		<category><![CDATA[Samsung Galaxy]]></category>
		<category><![CDATA[Samsung Gear VR]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://saintpetersblog.com/?p=265114</guid>

					<description><![CDATA[If you want to glimpse the future of sports broadcasting, you can check out the Rio Olympics in virtual reality. But if you really want to immerse yourself in the competition, just turn on the TV. NBC, BBC and other Olympic networks around the world are offering the opening and closing ceremonies and selected events in VR, giving viewers a 360-degree perspective — that is, the ability to look up, down and all around — when they wear special headsets.&#8230;]]></description>
		
		
		
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		<title>Virtual Reality Check: Reporter spends week with VR system</title>
		<link>https://saintpetersblog.com/virtual-reality-check-reporter-spends-week-vr-system/</link>
		
		<dc:creator><![CDATA[Associated Press]]></dc:creator>
		<pubDate>Sun, 17 Apr 2016 17:01:56 +0000</pubDate>
				<category><![CDATA[Apolitical]]></category>
		<category><![CDATA[Top Headlines]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[Vive]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://saintpetersblog.com/?p=257049</guid>

					<description><![CDATA[I&#8217;m no stranger to virtual reality. For the past three years, I&#8217;ve been reporting on and experiencing the evolution of modern VR at various trade shows, entertainment studios and industry events. It wasn&#8217;t until I set up the most immersive VR system on the market in my own home that I understood just how amazing — and frustrating — the interactive 360-degree medium can be. After testing Oculus Rift, HTC Vive and PlayStation VR prototypes for 10 to 30 minutes&#8230;]]></description>
		
		
		
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		<title>Facebook expands sharing options to include live video</title>
		<link>https://saintpetersblog.com/facebook-expands-sharing-options-to-include-live-video/</link>
		
		<dc:creator><![CDATA[Associated Press]]></dc:creator>
		<pubDate>Thu, 03 Dec 2015 21:20:15 +0000</pubDate>
				<category><![CDATA[Apolitical]]></category>
		<category><![CDATA[Top Headlines]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[IPhones]]></category>
		<category><![CDATA[Live video]]></category>
		<category><![CDATA[Mark Zuckerberg]]></category>
		<category><![CDATA[Meerkat]]></category>
		<category><![CDATA[Messaging]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[Online messaging service]]></category>
		<category><![CDATA[Periscope]]></category>
		<category><![CDATA[Streaming]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://spb.wpengine.com/?p=246612</guid>

					<description><![CDATA[Get ready to start watching live video of your friends and family doing something fun, boring or even dumb on Facebook. The world&#8217;s largest social network is testing a new feature that will enable its 1.5 billion users to use their smartphones to shoot video so other people can see what they are doing as it happens. Facebook began testing the live video option Thursday among a sliver of its U.S. audience with iPhones. The Menlo Park, California, company didn&#8217;t&#8230;]]></description>
		
		
		
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		<title>College programs turning to virtual reality for recruiting</title>
		<link>https://saintpetersblog.com/college-programs-turning-to-virtual-reality-for-recruiting/</link>
		
		<dc:creator><![CDATA[Associated Press]]></dc:creator>
		<pubDate>Sat, 21 Nov 2015 15:15:08 +0000</pubDate>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[Top Headlines]]></category>
		<category><![CDATA[college football]]></category>
		<category><![CDATA[Recruiting]]></category>
		<category><![CDATA[Recruitment]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://spb.wpengine.com/?p=245810</guid>

					<description><![CDATA[College football teams have been using virtual reality as a training tool, putting players in an interactive 360-degree environment without having to be on the field. A handful of programs are using it for a new purpose: Recruiting. By slipping on a headset, recruits can see what it&#8217;s like to be in the team huddle, listen to a coach&#8217;s speech, run down the tunnel before a game or tour the campus. It&#8217;s like taking an official visit without ever leaving&#8230;]]></description>
		
		
		
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		<title>Football&#8217;s future? QBs training with virtual reality</title>
		<link>https://saintpetersblog.com/footballs-future-qbs-training-with-virtual-reality/</link>
		
		<dc:creator><![CDATA[Associated Press]]></dc:creator>
		<pubDate>Sat, 22 Aug 2015 13:36:38 +0000</pubDate>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[Arkansas]]></category>
		<category><![CDATA[Auburn]]></category>
		<category><![CDATA[Brendan Reilly]]></category>
		<category><![CDATA[Dallas Cowboys]]></category>
		<category><![CDATA[EON Sports]]></category>
		<category><![CDATA[Mike Zimmer]]></category>
		<category><![CDATA[Minnesota Vikings]]></category>
		<category><![CDATA[Mississippi]]></category>
		<category><![CDATA[Ole Miss]]></category>
		<category><![CDATA[Robert Ratliff]]></category>
		<category><![CDATA[Ryan Buchanan]]></category>
		<category><![CDATA[Stanford]]></category>
		<category><![CDATA[Tampa Bay Buccaneers]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://spb.wpengine.com/?p=237997</guid>

					<description><![CDATA[Mississippi quarterback Ryan Buchanan straps on a headset that covers his eyes, and instantly, he sees a scene that looks like a video game, all set from his perspective. In about a minute, he runs through a handful of plays, checking his receivers, deciphering defensive coverages and making split-second decisions about where to throw the football. And just like that, practice is over. &#8220;I felt like I was in the future putting this thing on — something that you would&#8230;]]></description>
		
		
		
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		<item>
		<title>Bucs hope virtual reality can help Jameis Winston grow as quarterback</title>
		<link>https://saintpetersblog.com/bucs-hope-virtual-reality-can-help-winston-grow-as-a-quarterback/</link>
		
		<dc:creator><![CDATA[Gary Shelton]]></dc:creator>
		<pubDate>Mon, 20 Jul 2015 16:43:33 +0000</pubDate>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[Top Headlines]]></category>
		<category><![CDATA[Bucs]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[WInston]]></category>
		<guid isPermaLink="false">http://spb.wpengine.com/?p=235813</guid>

					<description><![CDATA[It would probably be better if the Tampa Bay Bucs had more than a virtual offensive line, but you have to start somewhere. The Bucs announced a deal with EON Sports VR to use its Sidekiq software, saying it would use the virtual reality program to assist in the development of quarterback Jameis Winston “as a supplement to on-field work.&#8221; It&#8217;s unclear just how much help can come from imaginary pass rushes and coverages, but at this point, why not&#8230;]]></description>
		
		
		
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